Dell Quadro 2000 1GB GDDR5 128-bit PCI-E x16 Professional Workstation Video Card
HP Part Number: GGMPW
|Manufacturer: ||nVidia/Dell |
|Chip Manufacturer: ||nVidia |
|Part Number: ||GGMPW |
|Video Memory: ||1GB GDDR5 128-bit |
|Stream Processors: ||192 |
|Interface: ||PCI-Express x16 2.0 |
|Ports: ||2x DisplayPort |
|Maximum Resolution: ||2560 x 1600 |
|Maximum Displays Supported: ||2 |
|DirectX: ||DirectX 11 |
|Condition: ||New, OEM (brown box) |
|Included: ||Video Card, One DisplayPort to DVI Adapter and Drivers CD |
|Warranty: ||30 Days |
NVIDIA Quadro 2000 - Maximizes productivity for engineers and designers
Delivering the industry’s best-in-class performance across leading CAD and DCC applications, the NVIDIA Quadro 2000 mid-range professional graphics solution features Scalable Geometry Engine™ technology and 1GB of memory for fast processing of complex models and scenes.
With Quadro solutions your work flows – design, iterate and deliver higher quality results in less time.
Next-Generation NVIDIA CUDA Architecture
Breakthrough NVIDIA Fermi architecture incorporates CUDA parallel computing capabilities and advanced visualization to deliver performance that greatly accelerates professional workflows.
NVIDIA Scalable Geometry Engine
Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large Framebuffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth for accelerating the display of complex models and scenes, as well as performing complex computation on large datasets.
NVIDIA Parallel DataCache
Supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering.
NVIDIA GigaThread™ Engine
Provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling.
Fast 3D Texture Transfer
Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric datasets.
Hardware 3D Window Clipping
Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer.
Unified Driver Architecture (UDA)
The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new solution because all Quadro products work with the same driver software.